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Colours of Magic 15-03-2024 / GuildStats bot
Imagehe wizards Furb of Fun, Feiz of Power, and Fern of Nature are back in the land of Tibia, competing for the votes of the Tibian citizens. You can now decide again who is the most popular wizard among them in your game world.Starting with today's server save, various monsters will drop envelopes with red, blue, or yellow powder. If you want to know how to colour yourself and mix colours, check the letter that is included in the envelopes.
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If you are interested in further facts about the event, please check with the wizards' loyal fans: Friedolin, the fan of the orange wizard awaits you in Carlin. Paulette supports the violet wizard and can be found in Thais. Representing the green wizard, Nathaniel stands in Venore.During the competition, you will receive bonus points, which you can trade with these three supporters of the wizards after you have chosen your colour.Use the bonus points to get your own chess box if you did not possess one yet. If you have one already, you can complete your set of Zaoan chess figurines made of jade and obsidian.Time to decide which team you go for since each of the three offers a different special reward. Depending on the wizard with the most followers on your game world on March 23, server save, your world will benefit from one of the following rewards for one week:
  • Furb of Fun (orange): The shared experience bonus in party mode will be raised by 30%. The chance to successfully sculpt from ice cubes and marble will be multiplied by 10. Also, fireworks rockets, party trumpets, snowballs and party hats can be found in all the creatures which dropped envelopes.
  • Feiz of Power (violet): The majority of spellcaster creatures such as ice witches or draken spellweavers, for example, will give 25% more experience points. In addition, the skill bonus of berserk and bullseye potions will be raised to +7, and the shielding decrease will be set to -8 instead of -10. The magic level bonus of mastermind potions will be raised to +5.
  • Fern of Nature (green): All health and mana potions will be enhanced by 10%.
Happy colour mixing!Your Community Managers
Balancing Project Changes 12-03-2024 / GuildStats bot
Imageear Tibians,

first of all, we
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would like to thank you once more for your participation in the survey, your ongoing discussions in the forum and your detailed analyses.

Our general aim is to provide biweekly patches. Next week is an exception, as we additionally plan to introduce some adjustments to the map layout of the Ferumbras' Ascendant hunting grounds.

For this week and today's patch, we have made the following changes to those hunting grounds:

General adjustments

Relocation of teleporter entrance points

We have received a lot of feedback that players get killed while being trapped on teleport entrances. We therefore shifted the entrance points from the hub right next to the teleports to give players the opportunity to leave the hunting grounds when being trapped.

Increased experience gain from the Ruthless Seven minions and Ferumbras
  • Plagirath experience 50,000 -> 250,000 XP
  • Zamulosh experience 50,000 -> 250,000 XP
  • Mazoran experience 50,000 -> 250,000 XP
  • Razzagorn experience 50,000 -> 250,000 XP
  • Ragiaz experience 50,000 -> 250,000 XP
  • Tarbaz experience 50,000 -> 250,000 XP
  • Shulgrax experience 50,000 -> 250,000 XP
  • Ferumbras Mortal Shell experience 100,000 -> 500,000 XP
In line with our last major updates, we increased the experience gain from bosses to reward the effort you put into these fights.

Increased respawn rate
  • Increased respawn rate of the first level of the Grounds of Undeath by 17%
  • Increased respawn rate of the deepest level of the Grounds of Despair by 17%
Monster adjustments

We have received a lot of feedback regarding the Ferumbras' hunting grounds with efficiency of experience gain and the abundance of various debuffs being the most prominent topics. With the following changes we would like to address the feedback and improve your hunting experience.

Plaguesmith
  • Increased experience from 3,555 -> 3,800 XP
This will mainly buff the Grounds of Plague and will also affect Roshamuul Prison, Pits of Inferno, Halls of Ascension and others.

Fury
  • Reduced debuff of melee/distance fighting skill
This will mainly buff the Grounds of Fire and will also affect Oramond Mountain Hideout, Fury Hell, The Extension Site and others.

Hellflayer
  • Increased experience from 11,000 -> 11,720 XP
This will affect most of the grounds.

Juggernaut
  • Decreased hit points from 20,000 -> 18,000 HP
This will mainly affect the Grounds of Destruction.

Hellfire fighter
  • Increased experience from 3,120 -> 3,400 XP
  • Reduced the probability of the fire bomb and its affected tiles
This will mainly buff the Grounds of Fire and will also affect Fury Hell, the Pits of Inferno and others.

Blightwalker
  • Decreased hit points from 8,900 -> 8,100 HP
  • Reduced probability and duration of the speed debuff
  • Reduced probability of applying the drunken status effect
This will mainly buff the Grounds of Undeath.

Undead dragon
  • Increased ice sensitivity from 50 to 90
This will mainly buff the Grounds of Undeath.

Phantasm
  • Reduced probability of summoning copies
This will mainly buff the Grounds of Deceit and will also affect the Demon Forge, Drefia Spirit Grounds and Pits of Inferno.

Nightmare
  • Increased experience from 1,666 -> 1,800 XP
This will mainly buff the Grounds of Deceit and will also affect Oramond Mountain Hideout, Formorgar Mines, Pits of Inferno and others.

Hand of cursed fate
  • Decreased hit points from 7,500 –> 6,600 HP
  • Significantly reduced flee threshold
  • Reduced mana drain damage
  • Some debuffs on players cannot trigger simultaneously anymore
This will mainly buff the Grounds of Despair.

That wraps up our initial adjustment of the balancing project.

If you have any questions or feedback about hunting ground balancing and especially Ferumbras' Ascendant, just visit us in the thread for this news article.

Happy Hunting,Shazaya and Ilyndor
Balancing Project 06-03-2024 / GuildStats bot
Imageear Tibians!

In our
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latest survey, we asked you which hunting grounds need improvements the most and in what aspects. Out of the 60,000 accounts invited, over 8,000 fully completed the survey. A huge thank you to every participant for your invaluable contributions.

This survey is the start of a new project focused on refining hunting grounds, with the support of your input and backed up by our data. Here are our next steps:

Analysing feedback: We are currently reviewing your responses to gain a better understanding of your feedback and to evaluate possible adjustments.

Implementing changes: Through regular balancing patches up until the end of May, we plan to introduce improvements based on your input. These updates may include experimental adjustments beyond simple number changes, as part of our effort to enhance your hunting experience. Some of these changes may also require further finetuning to reach our desired goals.

We view this project as an opportunity to learn more about what makes hunting enjoyable for you and to use this knowledge to make your gaming experience even more exciting. In this context, we will also aim to improve less populated hunting grounds and look for possible ways to make them a viable choice again.

Our first patch is scheduled for release next week and will focus on the areas that are part of the "Ferumbras' Ascendant" Quest. This decision was already made before the survey, taking into account the feedback we received over the last few years.

Again, we are thankful for your participation and look forward to further improving Tibia's hunting grounds with your help over the coming months.

Stay tuned,Your Tibia Team
Orcsoberfest 05-03-2024 / GuildStats bot
Imageo
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you want to party like there is no tomorrow? Ready for some fun activities? Then you are in luck, as Orcsoberfest is right around the corner!

It is time again for the orgers to get their fill of all the food and beer one could ever dream of, while diligent orcs work tirelessly to ensure that no plate and no stein is ever empty. Gain festive points by engaging in numerous activities, partake in the lottery to have a chance at winning great prizes or try to satiate King Chuck's voracious appetite in exchange for a reward.

As of server save on March 11, a tent will appear south of Thais. Inside is a teleport which is open to any Premium player, bringing you to Orcsoberfest island. Talk to your friendly neighbourhood orger Xaver first after your arrival or directly engage in the activities if you are an Orcsoberfest veteran.

The festival concludes on March 18. During the weekend after the event (server save on March 18 until server save on March 21) all game worlds will receive a 50% XP boost for creatures of the "demon" bestiary class.

As they say on the island, meaning 'Happy festivities!' in Orcish:

Otsaf'tis!Your Community Managers
Fixes and Changes 02-03-2024 / Sir Dzidek
With today's server save, we have implemented the following fixes and changes:
  • Players who want to change their registration information will now instantly get an email containing a verification link that needs to be confirmed. This also applies to the initial registration of accounts that are more than one year old. Following that, the 30-day waiting period starts as usual, and after this period concludes, the player must click "Accept" to finalise the process, just as before.
  • We resolved a problem that caused the Root/Fear effect applied by certain monsters to persist for a longer duration than intended.
  • We have improved the animations of some creatures and environment objects.
  • With today's release, a new Observer app is available for iOS and Android. This update is strictly technical, introducing no new functionalities. It is important to note that Android version 7.1 or later is required to use the app.
See you in Tibia,
Your Community Managers